Abstract
Based on artistic techniques for the creation of stained glass, we introduce a method to automatically create images in stained glass stylization of images. Our algorithm first applies segmentation, and performs region simplification to merge and simplify the segments. The system then queries a database of glass swatch images and computes an optimal matching subset based on color and texture metrics. These swatches are then mapped onto the original image and 3D rendering effects including normal mapping, translucency, lead came and refraction are applied to generate the stained glass output.
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Setlur, V., Wilkinson, S. (2006). Automatic Stained Glass Rendering. In: Nishita, T., Peng, Q., Seidel, HP. (eds) Advances in Computer Graphics. CGI 2006. Lecture Notes in Computer Science, vol 4035. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11784203_66
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DOI: https://doi.org/10.1007/11784203_66
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-35638-7
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