Abstract
In the field of auditory display there is currently a lack of theoretical support for the design of non-speech sounds as elements of a user interface. Sound design methods are often based on ad hoc choices or the personal preferences of the designer. A method is proposed in this paper based on a semiotic approach to the design of non-speech sounds. In this approach, the design process is conceptualised by referring to structural semiotics, acknowledging the unique qualities of non-speech sounds, as a mode of conveying information. This method is based on a rich use scenario presented to a design panel. A case study where the design method has been applied is presented and evaluated. Finally recommendations for a practical design method are presented supported by this empirical investigation.
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Murphy, E., Pirhonen, A., McAllister, G., Yu, W. (2006). A Semiotic Approach to the Design of Non-speech Sounds. In: McGookin, D., Brewster, S. (eds) Haptic and Audio Interaction Design. HAID 2006. Lecture Notes in Computer Science, vol 4129. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11821731_12
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DOI: https://doi.org/10.1007/11821731_12
Publisher Name: Springer, Berlin, Heidelberg
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