Skip to main content

High-Level Description Tools for Humanoids

  • Conference paper
Multimedia Content Representation, Classification and Security (MRCS 2006)

Abstract

This paper presents a proposal for description tools, following the MPEG-7 standard, for the high-level description of humanoids. Given the almost complete lack of high-level description tools for 3D graphics content in the current MPEG-7 specification, we propose descriptions aimed at describing virtual humanoids, both for indexing and query support (no extraction tools are presented here), and also for the generation of personalized humanoids using high-level descriptions via a simple GUI instead of complex authoring tools. This later application, which is the focus of the work presented here, is related with the Authoring 744 initiative that targets the creation of content from descriptions that are authored in a user friendly (natural) way. This work is under development within the EU-funded research project OLGA, where the description tools should provide the means for the creation and modification of humanoids inside an on-line 3D gaming environment, but our description tools are generic enough to be used in the future in many different applications: robot portrait, indexing/searching, etc.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Martínez, J.M., Morán, F.: Authoring 744: Writing Descriptions to Create Content. IEEE Multimedia, 94–98 (October/November 2003)

    Google Scholar 

  2. Manjunath, B.S., Salembier, P., Sikora, T. (eds.): Introduction to MPEG- 7. John Wiley and Sons, Chichester (2002)

    Google Scholar 

  3. Fernández-Carbajales, V., Martínez, J.M., Morán, F.: Description-Driven Generation of 3D Humanoids within Authoring 744. In: EWIMT 2005, pp. 227–232 (2005)

    Google Scholar 

  4. Murdock, K.: 3D Studio Max 7 Bible. Ed. Anaya Multimedia-Anaya Interactiva (2005)

    Google Scholar 

  5. Fyvie, E.: Introducing Maya 6: 3D for beginners. Sybex Inc., D. Brodnitz (2004)

    Google Scholar 

  6. Sims, E. (ed.): H-Anim 200x Humanoid Animation (FCD of ISO/IEC 19774) (2004)

    Google Scholar 

  7. Pereira, F., Ebrahimi, T. (eds.): The MPEG 4 book. Prentice-Hall, Englewood Cliffs (2002)

    Google Scholar 

  8. ISO/IEC JTC1/SC24: ISO/IEC 14772 1, Virtual Reality Modelling Language v2.0 (1997)

    Google Scholar 

  9. ISO/IEC JTC1/SC29/WG11 (a.k.a. MPEG): ISO/IEC 14496-16, MPEG 4 Part 16, AFX (Animation Framework eXtension) (2003)

    Google Scholar 

  10. Shen, J., Aoki, T., Yasuda, H., Miyazaki, S.: E-Movie Creation by Rule-Based Reasoning from the Director’s Viewpoint – E-Movie: Computer Animation & Real Images. In: EWIMT 2004, pp. 252–259 (2004)

    Google Scholar 

  11. Garcia-Rojas, A., Thalmann, D., Vexo, F., Moccozet, L., Magnenat-Thalmann, N., Mortara, M., Spagnuolo, M., Gutiérrez, M.: An Ontology of Virtual Humans: Incorporating Semantics Human Shapes. In: EWIMT 2005, pp. 7–14 (2005)

    Google Scholar 

  12. Leech, J., Brown, P., (eds.): The OpenGL Graphics Systems: A Specification Version 2.0 (2004)

    Google Scholar 

  13. Gaines, B.: Managed DirectX 9 Graphics and Game Programming, Kick Start. Smas (2003)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2006 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Fernández-Carbajales, V., Martínez, J.M., Morán, F. (2006). High-Level Description Tools for Humanoids. In: Gunsel, B., Jain, A.K., Tekalp, A.M., Sankur, B. (eds) Multimedia Content Representation, Classification and Security. MRCS 2006. Lecture Notes in Computer Science, vol 4105. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11848035_52

Download citation

  • DOI: https://doi.org/10.1007/11848035_52

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-39392-4

  • Online ISBN: 978-3-540-39393-1

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics