Abstract
We developed an algorithmic scheme to extract the semantical description of the face and the face motion from an image sequence, and to re-play this action in a 3-dimensional (3D) virtual world. The presented Facial Analysis and Synthesis Scheme combines new methods for detection and tracking of the face and facial features, for estimating the 3D face movements and the nonrigid facial expressions, and for extracting the MPEG4 facial animation parameters. In the scheme, the face is treated either as a 2D object that has specific color, shape and motion characteristics, either as a 3D model that is calibrated and moved using a natural displacement-based deformation model. A dynamic MPEG4 displacement table takes care of the semantical controls of the animations of the face model. As a result, this virtual face model mimics well the gestures of the person in the video.
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Ravyse, I., Sahli, H. (2006). Facial Analysis and Synthesis Scheme. In: Blanc-Talon, J., Philips, W., Popescu, D., Scheunders, P. (eds) Advanced Concepts for Intelligent Vision Systems. ACIVS 2006. Lecture Notes in Computer Science, vol 4179. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11864349_74
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DOI: https://doi.org/10.1007/11864349_74
Publisher Name: Springer, Berlin, Heidelberg
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