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Vision-Based Real-Time Camera Matchmoving with a Known Marker

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Entertainment Computing - ICEC 2006 (ICEC 2006)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4161))

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Abstract

A primary requirement for practical augmented reality systems is a method of accurate and reliable camera tracking. In this paper, we propose a fast and stable camera matchmoving method aimed for real-time augmented reality application. A known marker is used for the fast detection and tracking of feature points. From the feature tracking of one of three different types of markers on a single frame, we estimate the camera position and translation parameters. The entire pose estimation process is linear and initial estimates are not required. As an application of the proposed method, we implemented a video augmentation system that replaces the marker in the image frames with a virtual 3D graphical object during the marker tracking. Experimental results showed that the proposed camera tracking method is robust and fast enough to interactive video-based applications.

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© 2006 IFIP International Federation for Information Processing

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Lee, BJ., Park, JS., Sung, M.Y. (2006). Vision-Based Real-Time Camera Matchmoving with a Known Marker. In: Harper, R., Rauterberg, M., Combetto, M. (eds) Entertainment Computing - ICEC 2006. ICEC 2006. Lecture Notes in Computer Science, vol 4161. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11872320_23

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  • DOI: https://doi.org/10.1007/11872320_23

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-45259-1

  • Online ISBN: 978-3-540-45261-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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