Abstract
In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is described. Design of any concept is based on communication between different stakeholders. Furthermore design of these concepts should be grounded heavily to the real user needs. Scenarios offer a flexible tool for these purposes and extremely well scenarios seems to be fitting to the early concept definition of AmI solutions. In this paper we describe our experiences of using scenario-based design approach in the MIMOSA project.
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Ikonen, V., Niemelä, M., Kaasinen, E. (2006). Scenario-Based Design of Ambient Intelligence. In: Youn, H.Y., Kim, M., Morikawa, H. (eds) Ubiquitous Computing Systems. UCS 2006. Lecture Notes in Computer Science, vol 4239. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11890348_5
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DOI: https://doi.org/10.1007/11890348_5
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-46287-3
Online ISBN: 978-3-540-46289-7
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