Abstract
We propose a new model for visualization of high scale scenes. It is designed to enhance pertinent informations that become quickly viewable on a large scene. It consists in mixing different kind of rendering techniques in the same frame. This method is achieved in real-time during the rendering process using GPU programming. Moreover rendering techniques used and key points defined by the user can be interactively changed. We present our model, and a new non-photorealistic rendering techniques. Images produced look better and provide more informations than traditional rendering techniques.
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© 2006 Springer-Verlag Berlin Heidelberg
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Boyer, V., Sobczyk, D. (2006). Enhancing Information on Large Scenes by Mixing Renderings. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2006. Lecture Notes in Computer Science, vol 4291. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11919476_40
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DOI: https://doi.org/10.1007/11919476_40
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-48628-2
Online ISBN: 978-3-540-48631-2
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