Abstract
Movie contents makers generally require high quality texture maps built of images to render a realistic face skin. However, it is difficult to capture the images of same facial expression from various directions because the expression can be changed easily. A new data capture apparatus using polarization properties of light is made to capture mapping images for human face. It captures images without specular reflection in a moment, and the images are used to make texture maps, bump maps and special characteristic maps. The maps are used to render a realistic human.
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© 2006 Springer-Verlag Berlin Heidelberg
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Kim, H., Jang, H., Lee, I. (2006). A New Photographing Apparatus for Skin Maps of Human Face Rendering. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2006. Lecture Notes in Computer Science, vol 4292. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11919629_34
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DOI: https://doi.org/10.1007/11919629_34
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-48626-8
Online ISBN: 978-3-540-48627-5
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