Abstract
In this paper, a simple but efficient texture synthesis algorithm is presented. New image is synthesized by a patch-based approach. Motivated by energy equation, the method can manipulate the overlap region perfectly. After the most reasonable cut path through overlap regions is found, satisfying resultant images whose size specified by user can be produced. As a general method, our algorithm is also applied to image composition and texture transfer—rendering a target image with given source texture image. Experiments show that our algorithm is very efficient and easy to implement....
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Xu, S., Ye, X., Zhang, Y., Zhang, S. (2006). Texture Synthesis Based on Minimum Energy Cut and Its Applications. In: Zhuang, Y., Yang, SQ., Rui, Y., He, Q. (eds) Advances in Multimedia Information Processing - PCM 2006. PCM 2006. Lecture Notes in Computer Science, vol 4261. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11922162_60
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DOI: https://doi.org/10.1007/11922162_60
Publisher Name: Springer, Berlin, Heidelberg
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