Abstract
The realistic broadcasting is a broadcasting service system using multi-modal immersive media to provide clients with realism that includes such things as photorealistic and 3D display, 3D sound, multi-view interaction and haptic interactions. In such a system, a client is able to see stereoscopic views, to hear stereo sound, and even to touch both the real actor and virtual objects using haptic devices. This paper presents a 3D mesh modeling considering self-occlusion from 2.5D depth video to provide broadcasting applications with multi-modal interactions. Depth video of a real object is generally captured by using a depth video camera from a single point of view such that it often includes self-occluded images. This paper presents a series of techniques that can construct a smooth and compact mesh model of an actor that contains self-occluded regions. Although our methods work only for an actor with a simple posture, it can be successfully applied to a studio environment where the body movement of the actor is relatively limited.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Smolic, A., Mueller, K., Merkle, P., Rein, T., Eisert, P., Wiegand, T.: Free Viewpoint Video Extraction, Representation, Coding, and Rendering. In: ICIP 2004, IEEE International Conference on Image Processing, Singapore, October 24-27 (2004)
Seung-man, K.: Depth Image-based Modeling Techniques for Generating 3D Video Contents. Dissertation for doctor of philosophy
Sezgin, M., Sankur, B.: Survey over image thresholding techniques and uantitative performance evaluation. Journal of electronic imaging 13(1), 146–165 (2004)
o’rourke, J.: Computational geometry in C, 2nd edn., pp. 161–164
Chew, L.P.: Constrained Delaunay Triangulations. In: Third annual symposium on Computational geometry, Waterloo, Ontario, Canada, pp. 215–222 (1987)
Criminisi, A., Perez, P., Toyama, K.: Region filling and object removal by exemplar-based image inpainting. IEEE transactions on image processing 13(9) (September 2004)
Sun, J., Yuan, L., Jia, J., Shum, H.-Y.: Image completion with structure propagation. In: siggraph, pp. 861–868 (2005)
Jawahar, C.V., Biswas, P.K., Ray, A.K.: Investigations on fuzzy thresholding based on fuzzy clustering. Pattern Recogn 30(10), 1605–1613
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2006 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Park, JC., Kim, SM., Lee, KH. (2006). 3D Mesh Construction from Depth Images with Occlusion. In: Zhuang, Y., Yang, SQ., Rui, Y., He, Q. (eds) Advances in Multimedia Information Processing - PCM 2006. PCM 2006. Lecture Notes in Computer Science, vol 4261. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11922162_88
Download citation
DOI: https://doi.org/10.1007/11922162_88
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-48766-1
Online ISBN: 978-3-540-48769-2
eBook Packages: Computer ScienceComputer Science (R0)