Abstract
This paper presents an object-oriented framework based on the E-R computational creativity model. It proposes a generic architecture for solving problems that require a certain amount of creativity. The design is based on advanced Software Engineering concepts for object-oriented Framework Design. With the use of the proposed framework, the knowledge of the E-R computational model can be easily extended. This model is important since it tries to diagram the human creativity process when a human activity is done. The framework is described together with two applications under development which implement the framework.
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© 2006 Springer-Verlag Berlin Heidelberg
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García, R., Gervás, P., Hervás, R., Pérez, R.P.y., ArÃmbula, F. (2006). A Framework for the E-R Computational Creativity Model. In: Gelbukh, A., Reyes-Garcia, C.A. (eds) MICAI 2006: Advances in Artificial Intelligence. MICAI 2006. Lecture Notes in Computer Science(), vol 4293. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11925231_7
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DOI: https://doi.org/10.1007/11925231_7
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-49026-5
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