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An Efficient Manipulation of Game Contents on Heterogeneous Platforms Using MR Interface

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Advances in Artificial Reality and Tele-Existence (ICAT 2006)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4282))

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Abstract

In this paper, we propose a prototype system, which deals with dynamic and huge graphic data on heterogeneous platforms, thus enabling clients to manage their shared virtual world in their hardware/software environment. Through the proposed system, users can experience the same virtual world in different interface metaphors: the keyboard of PC, a virtual control using a handheld MR (Mixed Reality), and the key button/stylus of PDA. Since we consider various service styles to various clients, first of all, we need to adjust the system’s service level to low-end devices having lower performance. Therefore, we processed two kinds of considerations, data simplification, and the virtual control interface using handheld MR method to overcome limitations related to data transmission and data input.

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© 2006 Springer-Verlag Berlin Heidelberg

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Jung, G.S., Jeong, SD., Jang, K.H., Jung, S.K. (2006). An Efficient Manipulation of Game Contents on Heterogeneous Platforms Using MR Interface. In: Pan, Z., Cheok, A., Haller, M., Lau, R.W.H., Saito, H., Liang, R. (eds) Advances in Artificial Reality and Tele-Existence. ICAT 2006. Lecture Notes in Computer Science, vol 4282. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11941354_124

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  • DOI: https://doi.org/10.1007/11941354_124

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-49776-9

  • Online ISBN: 978-3-540-49779-0

  • eBook Packages: Computer ScienceComputer Science (R0)

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