Abstract
High-fidelity simulations for dynamics and movement control of the human arm is a complex and challenging problem. To realize such high-quality response in real time using today’s computing power is simply not possible. In this paper we have presented a simplified, neural network-based dynamics model of a digital human arm for simulating its reaching movements. The arm is modeled as an assemblage of 2 rigid bodies connected by joints and muscles. A Hill-type model is used to capture the muscle forces. Activation dynamics via a low-pass filtering operation is applied to trigger musculotendon contractions. Since we are interested in real-time macro response, we have replaced the forward dynamics module with a recurrent neural network approach. The results of our simulation show that the model produces fairly realistic reaching motion of the arm and it is able to do so in real-time.
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© 2006 Springer-Verlag Berlin Heidelberg
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Yu, H., Han, R.P.S. (2006). Real Time Dynamics and Control of a Digital Human Arm for Reaching Motion Simulation. In: Pan, Z., Cheok, A., Haller, M., Lau, R.W.H., Saito, H., Liang, R. (eds) Advances in Artificial Reality and Tele-Existence. ICAT 2006. Lecture Notes in Computer Science, vol 4282. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11941354_43
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DOI: https://doi.org/10.1007/11941354_43
Publisher Name: Springer, Berlin, Heidelberg
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