Abstract
Today’s popular presentations of immersive digital narrative experiences commonly utilise wide screens or forms of panoramic projections to display visually realistic content. The shift of focus to other media forms that includes non-realistic and aesthetic expression using audio and small displays is a challenging step. This paper describes an interactive narrative content and design approach that explores small displays and wide perceptual audio projections to achieve an immersive experience. A mixed media content known as Autophobia was implemented as a proof of concept. Autophobia uniquely presents film, radio, and photomontage to achieve an alternate reality experience.
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© 2006 Springer-Verlag Berlin Heidelberg
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Mansilla, W.A., Schrader, A., Shetty, R. (2006). ARC – Towards Alternate Reality Cinema. In: Göbel, S., Malkewitz, R., Iurgel, I. (eds) Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2006. Lecture Notes in Computer Science, vol 4326. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11944577_35
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DOI: https://doi.org/10.1007/11944577_35
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-49934-3
Online ISBN: 978-3-540-49935-0
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