Abstract
It is the aim of this chapter to review some of the algorithmic approaches to the problem of computing winning strategies (resp. of deciding if a player has a winning strategy from a given vertex) in parity games with finite arenas and other two-player games. Parity games are equivalent via linear time reductions to the problem of modal μ-calculus model checking (see Chapters 10 and 9), and this model checking problem plays a major role in computer-aided verification. Furthermore we will see that the problem is not too hard in a complexity-theoretic sense, while no efficient algorithm for it is known so far. Also parity games are the simplest of a whole chain of two-player games for which no efficient solutions are known, further underlining the importance of looking for an efficient algorithm solving this particular problem.
Supported by NSF Grant CCR 9987854.
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© 2002 Springer-Verlag Berlin Heidelberg
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Klauck, H. (2002). Algorithms for Parity Games. In: Grädel, E., Thomas, W., Wilke, T. (eds) Automata Logics, and Infinite Games. Lecture Notes in Computer Science, vol 2500. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-36387-4_7
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DOI: https://doi.org/10.1007/3-540-36387-4_7
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