Skip to main content

Algorithms for Parity Games

  • Chapter
  • First Online:
Automata Logics, and Infinite Games

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2500))

Abstract

It is the aim of this chapter to review some of the algorithmic approaches to the problem of computing winning strategies (resp. of deciding if a player has a winning strategy from a given vertex) in parity games with finite arenas and other two-player games. Parity games are equivalent via linear time reductions to the problem of modal μ-calculus model checking (see Chapters 10 and 9), and this model checking problem plays a major role in computer-aided verification. Furthermore we will see that the problem is not too hard in a complexity-theoretic sense, while no efficient algorithm for it is known so far. Also parity games are the simplest of a whole chain of two-player games for which no efficient solutions are known, further underlining the importance of looking for an efficient algorithm solving this particular problem.

Supported by NSF Grant CCR 9987854.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 59.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 79.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2002 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Klauck, H. (2002). Algorithms for Parity Games. In: Grädel, E., Thomas, W., Wilke, T. (eds) Automata Logics, and Infinite Games. Lecture Notes in Computer Science, vol 2500. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-36387-4_7

Download citation

  • DOI: https://doi.org/10.1007/3-540-36387-4_7

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-00388-5

  • Online ISBN: 978-3-540-36387-3

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics