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A Game-Theoretic Adaptive Categorization Mechanism for ART-Type Networks

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Artificial Neural Networks — ICANN 2001 (ICANN 2001)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2130))

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Abstract

A game-theoretic formulation of adaptive categorization mechanism for ART-type networks is proposed in this paper. We have derived the game-theoretic model Γ AC for competitive processes of categorization of ART-type networks and an update rule for vigilance parameters using the concept of learning automata. Numbers of clusters generated by ART adaptive categorization are similar regardless of the initial vigilance parameters ρ assigned to the ART networks as demonstrated in the experiments provided. The proposed ART adaptive categorization mechanism can thus avoid the problem of choosing suitable vigilance parameter a priori for pattern categorization.

This work is supported in part by the Hong Kong Research Grant Council under grant CUHK 4151/97E

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© 2001 Springer-Verlag Berlin Heidelberg

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Fung, Wk., Liu, Yh. (2001). A Game-Theoretic Adaptive Categorization Mechanism for ART-Type Networks. In: Dorffner, G., Bischof, H., Hornik, K. (eds) Artificial Neural Networks — ICANN 2001. ICANN 2001. Lecture Notes in Computer Science, vol 2130. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44668-0_24

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  • DOI: https://doi.org/10.1007/3-540-44668-0_24

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-42486-4

  • Online ISBN: 978-3-540-44668-2

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