Abstract
This paper describes a practical method for the camera calibration given a single image of a regular texture. This paper uses the calibration of images of skyscrapers as an example. The paper introduces two algorithms for the assignment of real world coordinates to feature points. The first algorithm selects five closely connected feature points and determines the orientation of the rectangular pattern. The second algorithm iteratively sorts the feature points and assigns real world coordinates to them. Lastly, the Tsai camera calibration algorithm is used to compute the camera parameters.
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References
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© 2001 Springer-Verlag Berlin Heidelberg
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Baltes, J. (2001). Camera Calibration Using Rectangular Textures. In: Klette, R., Peleg, S., Sommer, G. (eds) Robot Vision. RobVis 2001. Lecture Notes in Computer Science, vol 1998. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44690-7_30
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DOI: https://doi.org/10.1007/3-540-44690-7_30
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