Abstract
Crowd simulation is a continuous challenge in computer animation. In this paper, we present an intelligent crowd simulation technique based on multiple autonomous agents. Each animated character (AC) is modeled as an autonomous agent, consisting of the perception, behavior planning and motion generation system. AC perceives the environment information, generates intentions and plans behaviors autonomously. To execute behaviors, appropriate motions are selected from the fundamental motion library (FML) and edited to create required motions. And the crowd behavior can be regarded as a combination of the individual behavior of each AC. The experiment shows the feasibility of this technique.
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Feng, L., Liang, R. (2003). Intelligent Crowd Simulation. In: Kumar, V., Gavrilova, M.L., Tan, C.J.K., L’Ecuyer, P. (eds) Computational Science and Its Applications — ICCSA 2003. ICCSA 2003. Lecture Notes in Computer Science, vol 2667. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44839-X_50
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DOI: https://doi.org/10.1007/3-540-44839-X_50
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