Skip to main content

A Real-Time Natural Motion Edit by the Uniform Posture Map Algorithm

  • Conference paper
  • First Online:
Computational Science and Its Applications — ICCSA 2003 (ICCSA 2003)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2669))

Included in the following conference series:

  • 1456 Accesses

Abstract

Many researchers have taken the effort to describe the dynamics of the articulated body by the analytic method. They have obtained excellent results in various fields. However, for the articulated body moving with its voluntary will, it is difficult to generalize the motion pattern by analytical modeling, because the motion pattern is extremely subjective and unpredictable. The learning networks overcome the restriction of analytic modeling through the deductive learning method. The Uniform Posture Map (UPM) is proposed to synthesize a new motion between existing clip motions. It is organized through the quantization of various postures with an unsupervised learning algorithm; it places the output neurons with similar postures in adjacent positions. Using this property, an intermediate posture of applied two postures is generated; the generating posture is used as a key-frame to make an interpolating motion. The UPM needs fewer computational costs, in comparison with other motion transition algorithms. It provides a control parameter; an animator can not only control the motion simply by adjusting this parameter, but also produce animation interactively. The UPM prevents the generating of the invalid output neurons to present unreal postures in the learning phase; thus, it makes more realistic motion curves; finally it contributes to the making of more natural motions.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Brand, M., Hertzmann, A.: Style machine. In: Proc. of SIGGRAPH 2000, ACM Press (2000) 183–192

    Google Scholar 

  2. Sun, H.C., Metaxas, D.N.: Automating gait generation. In: Proceedings of SIGGRAPH 2001, ACM Press (2001) 261–270

    Google Scholar 

  3. Shin, H.J., Lee, J., Shin, S.Y., Gleicher, M.: Computer puppetry. ACM Transactions on Graphics 20 (2001) 67–94

    Article  Google Scholar 

  4. Popović, Z.: Controlling physics in realistic character animation. Communications of the ACM 43 (2000) 50–58

    Article  Google Scholar 

  5. Noser, H., Thalmann, D.: A rule-based interactive behavioral animation system for humanoids. IEEE Transactions on Visualization and Computer Graphics 5 (1999) 281–307

    Article  Google Scholar 

  6. Sannier, G., Balcisoy, S., Thalmann, N.M., Thalmann, D.: A system for directing real-time virtual actors. The Visual Computer 15 (1999) 320–329

    Article  Google Scholar 

  7. Jung, S.K.: Motion Analysis of Articulated Objects for Optical Motion Capture. Ph. D. dissertation, KAIST (1997) Dept. of Computer Science.

    Google Scholar 

  8. Wiley, D.J., Hahn, J.K.: Interpolation synthesis of articulated figure motion. IEEE Computer Graphics and Applications 17 (1997) 39–45

    Article  Google Scholar 

  9. Brudelin, A., Williams, L.: Motion signal processing. In: Proc. of SIGGRAPH 95, ACM Press (1995) 97–104

    Google Scholar 

  10. Witkin, A., Popović, Z.: Motion warping. In: Proc. of SIGGRAPH 95, ACM Press (1995) 105–108

    Google Scholar 

  11. Rose, C., Bodenheimer, B., Cohen, M.F.: Verbs and adverbs: Multidimensional motion interpolation. IEEE Computer Graphics and Applications 18 (1998) 32–40

    Article  Google Scholar 

  12. Zhao, J., Badler, N.I.: Inverse kinematics positioning using nonlinear programming for highly articulated figures. ACM Transactions on Graphics 13 (1994) 313–336

    Article  Google Scholar 

  13. Gleicher, M.: Motion editing with spacetime constraints. In: Proc. of Symposium on Interactive 3D Graphics. (1997) 139–148

    Google Scholar 

  14. Grzeszczuk, R., Terzopoulos, D., Hinton, G.: Neuro animator: Fast neural emulation and control of physics-based models. In: Proc. of SIGGRAPH 98, ACM Press (1998) 9–20

    Google Scholar 

  15. Rose, C., Guenter, B., Bodenheimer, B., Cohen, M.F.: Efficient generation of motion transitions using spacetime constraints. In: Proc. of SIGGRAPH 96, ACM Press (1996) 147–154

    Google Scholar 

  16. Cohen, M.F.: Interactive spacetime control for animation. In: Proc. of SIGGRAPH 92, ACM Press (1992) 293–302

    Article  Google Scholar 

  17. Ritter, H., Martinetz, T., Schulten, K.: Neural Computation and Self-Organizing Maps. Addition Wesley, New York (1992)

    MATH  Google Scholar 

  18. Gallant, S.I.: Neural Network Learning and Expert System. MIT Press (1993)

    Google Scholar 

  19. Baraldi, A., Alpaydin, E.: Constructive feedforward art clustering networks. IEEE Transactions on Neural Networks 13 (2002) 662–677

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2003 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Kim, J.O., Lee, B.R., Chung, C.H. (2003). A Real-Time Natural Motion Edit by the Uniform Posture Map Algorithm. In: Kumar, V., Gavrilova, M.L., Tan, C.J.K., L’Ecuyer, P. (eds) Computational Science and Its Applications — ICCSA 2003. ICCSA 2003. Lecture Notes in Computer Science, vol 2669. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44842-X_64

Download citation

  • DOI: https://doi.org/10.1007/3-540-44842-X_64

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-40156-8

  • Online ISBN: 978-3-540-44842-6

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics