Abstract
A crucial factor for real-time (interactive) services is the end-to-end delay experienced by the application. The contribution resulting from the queuing delay induced by the network nodes is the most difficult to assess. First, it is a stochastic quantity which should be aggregated over many (possibly different) network nodes. Secondly, the queuing delay in a single node stems from two different mechanisms: one related to interference with other interactive flows and one related to interference with the ubiquitous best-effort data flows. Earlier work assessed these two components separately, leading to a ‘worst case’ result. This paper models both components and develops formulas to calculate exact results for the end-to-end queuing delay. Results are shown indicating an improvement up to 45% over the worst-case method. The formulae developed in this paper are expected to be useful in network dimensioning, in setting network performance requirements and in admission control mechanisms.
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Kooij, R.E., Østerbø, O., van der Wal, J.C. (2003). Calculating End-to-End Queuing Delay for Real-Time Services on an IP Network. In: Burakowski, W., Bęben, A., Koch, B. (eds) Architectures for Quality of Service in the Internet. Art-QoS 2003. Lecture Notes in Computer Science, vol 2698. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45020-3_9
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