Abstract
We argue that RoboCup can be used to improve the teaching of AI in undergraduate education. We give some examples of how AI courses using RoboCup can be implemented using a problem based approach at two different Universities. To reduce the negative aspects found we present a solution, with the aim of easing the burden of grasping the domain of RoboCup for the students, RoboSoc which is a general framework for developing simulated RoboCup agents.
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© 2001 Springer-Verlag Berlin Heidelberg
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Heintzy, F., Kummenejez, J., Scerriy, P. (2001). Using Simulated RoboCup in Undergraduate Education. In: Stone, P., Balch, T., Kraetzschmar, G. (eds) RoboCup 2000: Robot Soccer World Cup IV. RoboCup 2000. Lecture Notes in Computer Science(), vol 2019. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45324-5_31
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DOI: https://doi.org/10.1007/3-540-45324-5_31
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