Abstract
ATTUnited-2001 is a successor of the CMUnited teams: CMUnited-97, CMUnited-98, CMUnited-99, and ATT-CMUnited-2000. It is built mainly upon CMUnited-99 [4]. It also incorporates the team action architecture from ATT-CMUnited-2000 [3], but not the dynamic planning of set-plays capability [2]. The main research focus of ATTUnited-2001 is the affect of heterogeneous players in the RoboCup simulator [1].
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Stone, P. (2002). ATTUnited-2001: Using Heterogeneous Players. In: Birk, A., Coradeschi, S., Tadokoro, S. (eds) RoboCup 2001: Robot Soccer World Cup V. RoboCup 2001. Lecture Notes in Computer Science(), vol 2377. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45603-1_67
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DOI: https://doi.org/10.1007/3-540-45603-1_67
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