Abstract
This paper describes the main features of the UvA Trilearn 2001 soccer simulation team. UvA Trilearn 2001 is a new team that participated for the first time in 2001. It has been built from scratch and does not contain any code copied from other RoboCup teams. Topics that will be discussed include our architecture, world model and synchronisation method. On a higher level we will talk about an optimal scoring policy and about our fast-play strategy which makes use of heterogeneous players. UvA Trilearn 2001 finished 5th in the German Open 2001 and reached 4th place at the RoboCup 2001 World Cup.
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© 2002 Springer-Verlag Berlin Heidelberg
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de Boer, R., Kok, J., Groen, F. (2002). UvA Trilearn 2001 Team Description. In: Birk, A., Coradeschi, S., Tadokoro, S. (eds) RoboCup 2001: Robot Soccer World Cup V. RoboCup 2001. Lecture Notes in Computer Science(), vol 2377. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45603-1_81
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DOI: https://doi.org/10.1007/3-540-45603-1_81
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