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How to Be a Coach

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Extreme Programming and Agile Methods — XP/Agile Universe 2002 (XP/Agile Universe 2002)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2418))

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Abstract

It’s difficult to start a new process, but a coach can make this easier. A coach is part developer and part manager. Coaches help a team stay on process and they help the team learn. A coach brings in some outside perspective to help a team see themselves more clearly.

We’ll use a combination of lectures, games, and exercises to explore and practice skills that coaches (and team members!) can use.

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© 2002 Springer-Verlag Berlin Heidelberg

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Wake, W., Jeffries, R. (2002). How to Be a Coach. In: Wells, D., Williams, L. (eds) Extreme Programming and Agile Methods — XP/Agile Universe 2002. XP/Agile Universe 2002. Lecture Notes in Computer Science, vol 2418. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45672-4_38

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  • DOI: https://doi.org/10.1007/3-540-45672-4_38

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-44024-6

  • Online ISBN: 978-3-540-45672-8

  • eBook Packages: Springer Book Archive

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