Abstract
Unit tests are tests of code modules by the programmers who created them. Acceptance tests are tests of software functionality from a customer, or user, perspective. Both types of tests are important. Tools and practices to support and encourage unit testing on extreme programming and other agile projects are well-developed and well-documented. This workshop discusses and develops practices for supporting acceptance testing on agile projects. (Some refer to acceptance testing as system or functional testing. GUI testing is a common approach.)
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2002 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Pettichord, B., Marick, B. (2002). Agile Acceptance Testing. In: Wells, D., Williams, L. (eds) Extreme Programming and Agile Methods — XP/Agile Universe 2002. XP/Agile Universe 2002. Lecture Notes in Computer Science, vol 2418. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45672-4_47
Download citation
DOI: https://doi.org/10.1007/3-540-45672-4_47
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-44024-6
Online ISBN: 978-3-540-45672-8
eBook Packages: Springer Book Archive