Skip to main content

Mechanism Design for Fun and Profit

Invited Lecture

  • Conference paper
  • First Online:
Algorithms — ESA 2002 (ESA 2002)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2461))

Included in the following conference series:

  • 1729 Accesses

Abstract

The emergence of the Internet as one of the most important arenas for resource sharing between parties with diverse and selfish interests has led to a number of fascinating and new algorithmic problems. In these problems, one must solicit the inputs to each computation from participants (or agents) whose goal is to manipulate the computation to their own advantage. Until fairly recently, failure models in computer science have not dealt the notion of selfish participants who “play by the rules” only when it fits them. To deal with this, algorithms must be designed so as to provide motivation to the participants to “play along”. Recent work in this area, has drawn on ideas from game theory and microeconomics, and specifically from the field of mechanism design. The goal is to design protocols so that rational agents will be motivated to adhere to the protocol. A specific focus has been on truthful mechanisms in which selfish agents are motivated to reveal their true inputs.

In the first part of the talk, we survey recent work in the area of algorithm mechanism design. In the second part of the talk, we focus on mechanism design specifically geared at maximizing the profit of the mechanism designer. In particular, we consider a class of dynamic pricing problems motivated by the same computational and economic trends. We describe a class of generalized auction problems as well as a competitive framework that can be used to evaluate solutions to these problems.We present a number of results on the design of profit-maximizing truthful generalized auctions. This is joint work with Amos Fiat, Andrew Goldberg and Jason Hartline.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2002 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Karlin, A.R. (2002). Mechanism Design for Fun and Profit. In: Möhring, R., Raman, R. (eds) Algorithms — ESA 2002. ESA 2002. Lecture Notes in Computer Science, vol 2461. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45749-6_3

Download citation

  • DOI: https://doi.org/10.1007/3-540-45749-6_3

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-44180-9

  • Online ISBN: 978-3-540-45749-7

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics