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Polygon Partition into Stable Regions

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Pattern Recognition (DAGM 2002)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2449))

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Abstract

Zou and Yan have recently developed a skeletonization algorithm of digital shapes based on a regularity/singularity analysis; they use the polygon whose vertices are the boundary pixels of the image to compute a constrained Delaunay triangulation in order to find local symmetries and stable regions. Their method has produced good results but it is slow since its complexity depends on the number of contour pixels. This paper presents an extension of their technique to handle arbitrary polygons, not only polygons of short edges. Consequently, not only can we achieve results as good as theirs for digital images but we can also compute skeletons of polygons of any number of edges. Since we can handle polygonal approximations of figures, the skeletons are more resilient to noise and faster to process.

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References

  1. M. Held. VRONI: An engineering approach to the reliable and efficient computation of Voronoi diagrams of points and line segments. Computational Geometry: Theory and Applications, 18(2):95–123, 2001.

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  4. J. Zou and H. Yan. Skeletonization of ribbon-like shapes based on regularity and singularity analysis. IEEE Trans. SMC, B:Cybernetics, 31(3):401–407, 2001.

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© 2002 Springer-Verlag Berlin Heidelberg

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Rocha, J. (2002). Polygon Partition into Stable Regions. In: Van Gool, L. (eds) Pattern Recognition. DAGM 2002. Lecture Notes in Computer Science, vol 2449. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45783-6_11

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  • DOI: https://doi.org/10.1007/3-540-45783-6_11

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-44209-7

  • Online ISBN: 978-3-540-45783-1

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