Abstract
We present the design of an interactive self-replicating loop, wherein the user can physically induce the loop’s creation and then control its replication and destruction. After introducing the Bio Wall, a reconfigurable electronic wall for bio-inspired applications, we describe the design of our novel loop and delineate its hardware implementation in the wall.
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Stauffer, A., Sipper, M. (2002). Emergence of Self-Replicating Loops in an Interactive, Hardware-Implemented Game-of-Life Environment. In: Bandini, S., Chopard, B., Tomassini, M. (eds) Cellular Automata. ACRI 2002. Lecture Notes in Computer Science, vol 2493. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45830-1_12
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DOI: https://doi.org/10.1007/3-540-45830-1_12
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