Abstract
This paper discusses the use of Recursive Neighbourhoods in Mathematical Morphology. Its two notable applications are the recursive erosion / dilation, as well as the detection of foreground-background changes to be used in skeletonization. The benefit of the latter over an extension of the neighbourhood or the use of sub-cycles is emphasized. Two applications are presented that use the recursive neighbourhood in a 3D surface and a 3D curve anchor- skeleton variant.
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Jonker, P.P. (2002). Morphological Operations in Recursive Neighbourhoods. In: Braquelaire, A., Lachaud, JO., Vialard, A. (eds) Discrete Geometry for Computer Imagery. DGCI 2002. Lecture Notes in Computer Science, vol 2301. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45986-3_17
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DOI: https://doi.org/10.1007/3-540-45986-3_17
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