Abstract
The CMUnited-98 simulator team became the 1998 RoboCup simulator league champion by winning all 8 of its games, outscoring opponents by a total of 66-0. CMUnited-98 builds upon the successful CMUnited-97 implementation, but also improves upon it in many ways. This chapter describes the complete CMUnited-98 software, emphasizing the recent improvements. Coupled with the publicly-available CMUnited-98 source code, it is designed to help other RoboCup and multi-agent systems researchers build upon our success.
This research is sponsored in part by the DARPA/RL Knowledge Based Planning and Scheduling Initiative under grant number F30602-95-1-0018. The views and conclusions contained in this document are those of the authors and should not be interpreted as representing the official policies or endorsements, either expressed or implied, of the U. S. Government.
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Stone, P., Veloso, M., Riley, P. (1999). The CMUnited-98 Champion Simulator Team. In: Asada, M., Kitano, H. (eds) RoboCup-98: Robot Soccer World Cup II. RoboCup 1998. Lecture Notes in Computer Science(), vol 1604. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-48422-1_5
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