Abstract
The center of area of a polygon P is the unique point p* that maximizes the minimum area overlap between P and any halfplane that includes p*. We present several “numerical” algorithms for finding the coordinates of p* for a polygon of n vertices. These algorithms are numerical in the sense that we have been careful to express the algorithm complexities as a function of G, the number of bits used to represent the coordinates of the polygon vertices, and K, the number of desired bits of precision in the output coordinates of p*. For a convex polygon the algorithm runs in O(nGK); non-convex polygons offer considerably more challenge. For orthogonal non-convex polygons, we have an algorithm that runs in O(n 2 GK), but for general non-convex polygons, our algorithm's time complexity is O(n 4 log nG K+n 3 G 2 K+nGK 2).
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© 1989 Springer-Verlag Berlin Heidelberg
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Díaz, M., O'Rourke, J. (1989). Computing the center of area of a polygon. In: Dehne, F., Sack, J.R., Santoro, N. (eds) Algorithms and Data Structures. WADS 1989. Lecture Notes in Computer Science, vol 382. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-51542-9_15
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DOI: https://doi.org/10.1007/3-540-51542-9_15
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