Abstract
Our experience with implementing the LAN Designer system for cooperative group design of local area networks has led to a number of insights into how cooperative group design systems can be structured to effectively support this process. Support for conflict management appears to be critical for real-world cooperative design; general conflict detection and resolution heuristics can effectively support this; and future progress in supporting cooperative design requires design models that support self- understanding (i.e. rich design rationale) and self-modifiability (i.e. a powerful replanning facility) as well as the ability to analyze and critique indefinitely described designs. The LAN Designer system is an instantiation of a generic cooperative group design support shell we have developed. We are currently extending this shell to support the interaction of both human and machine-based design agents, and to learn from the process of doing so. We plan to instantiate the shell in a number of different cooperative design and planning domains in order to evaluate and enhance its effectiveness and breadth of applicability.
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© 1991 Springer-Verlag Berlin Heidelberg
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Klein, M., Lu, S.C.Y. (1991). Insights into cooperative group design: Experience with the LAN designer system. In: Ardizzone, E., Gaglio, S., Sorbello, F. (eds) Trends in Artificial Intelligence. AI*IA 1991. Lecture Notes in Computer Science, vol 549. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-54712-6_247
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DOI: https://doi.org/10.1007/3-540-54712-6_247
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