Abstract
Cellular Processing, especially in the 3D realtime case, needs high computing performance. With a special designed coprocessor the requirements can be fulfilled at relatively low cost. First the architectural principles are described which can be used in designing such coprocessors. Second a 3D architecture is presented based on the principles parallel access window, shifting and pipelining. The implementation uses two Field Programmable Logic Arrays thereby performing 66 million of 3D celloperations per second.
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© 1997 Springer-Verlag Berlin Heidelberg
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Hoffmann, R., Voelkmann, KP. (1997). Hardware support for 3D cellular processing. In: Malyshkin, V. (eds) Parallel Computing Technologies. PaCT 1997. Lecture Notes in Computer Science, vol 1277. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-63371-5_32
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DOI: https://doi.org/10.1007/3-540-63371-5_32
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