Abstract
We present a new hierarchical texture segmentation method that partitions an image into textured regions. A textured region is viewed as a set of uniformly distributed primitives. A primitive is a region with constant gray values. Gray values within a primitive can be corrupted by noise. Any noisy primitive contains gray values from a δ-wide interval (δ-homogeneous primitive. The noisy primitive is described by the sample mean of interior gray values. A textured region with noise is characterized by a set of gray value sample means (texture vector) derived from noisy primitives. Every pixel (sample point) and its neighborhood give rise to an estimate of texture vector. Components of the estimated vector at a pixel characterize noisy primitives of a textured region grown from the pixel. Co-occurrence of noisy primitives from this grown region are calculated. Final segmentation is obtained by grouping pixels with identical estimates of texture vectors and co-occurrences, created at each pixel. Homogeneity degree δ of noisy primitives provides a basis for multiscale analysis. Computational efficiency and robustness of the proposed method are related. Experiments are reported for synthetic textures as well as real textures from Brodatz album and real gray scale and color images.
Preview
Unable to display preview. Download preview PDF.
References
N. Ahuja and B. J. Schachter. Image models. Computing Surveys, 13:373–397, Dec. 1981.
P. Bajcsy and N. Ahuja. A new framework for hierarchical segmentation using similarity analysis. In Proceedings on the 1st Int. Conf. on Scale-Space Theory in Computer Vision, pages 319–322, Utrecht, The Netherlands, 1997.
D. Blostein and N. Ahuja. Shape from texture: Integrating texture-element extraction and surface estimation. IEEE on PAMI, 11(12):1233–1251, December 1989.
P. Brodatz. Textures: A photographic Album for Artists and Designers. New York, NY, Dover, 1966.
G. R. Cross and A. K. Jain. Markov random field texture models. IEEE on PAMI, 5(1):25–39, January 1983.
R. M. Haralick. Statistical and structural approaches to texture. Proceedings of the IEEE, 67(5):786–804, May 1979.
B. Julesz. Experiments in the visual perception of texture. Scientific American, 232:34–43, April 1975.
J. Malik and P. Perona. Preattentive texture discrimination with early vision mechanisms. Journal of Optical Society of America, 7(5):923–932, May 1990.
D. K. Panjwam and G. E. Healey. Markov Random Field models for unsupervised segmentation of textured color images. IEEE Transaction on Pattern Analysis and Machine Intelligence, 17(10):939–954, Oct. 1995.
A. P. Pentland. Fractal-based description of natural scenes. IEEE on PAMI, 6(6):661–674, November 1984.
W. H. Tsai and K. S. Fu. Image segmentation and recognition by texture discrimination: A syntactic approach. In Proc. of the 4th Int. Joint Conf. on Pattern Recognition, pages 560–564, Kyoto, Japan, Nov. 1978.
M. Tuceryan and A. K. Jain. The Handbook of Pattern Recognition and Computer Vision, Eds. C. H. Chen and L. F. Pau and P. S. Wang, chapter 2.1 Texture Analysis, pages 235–276. World Scientific Company, 1992.
S. W. Zucker. Toward a model of texture. Computer Graphics and Image Processing, 5:190–202, 1976.
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 1997 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Bajcsy, P., Ahuja, N. (1997). Hierarchical texture segmentation. In: Chin, R., Pong, TC. (eds) Computer Vision — ACCV'98. ACCV 1998. Lecture Notes in Computer Science, vol 1352. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-63931-4_229
Download citation
DOI: https://doi.org/10.1007/3-540-63931-4_229
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-63931-2
Online ISBN: 978-3-540-69670-4
eBook Packages: Springer Book Archive