Abstract
In this paper we present descriptions of our two teams that participated in the simulator league of RoboCup 97. One of the teams is characterized by soccer agents that make individual tactical plays without communicating with each other. The other team is characterized by the use of an action-decision algorithm based on a short-term goal and current information. The two teams were among the best of 8 and 16 teams at the competition.
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References
Coradeschi, S., Karlsson, L.: A decision-mechanism for reactive and cooperating soccer-playing agents. Workshop Notes of RoboCup Workshop, ICMAS 1996.
Tambe, M.: Towards Flexible Teamwork in RoboCup. Workshop Notes of RoboCup Workshop, ICMAS 1996.
Stone, P., Veloso, M.: Using machine learning in the soccer server. Proc. IROS-96 Workshop on RoboCup(1996)19–27.
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© 1998 Springer-Verlag Berlin Heidelberg
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Igarashi, H., Kosue, S., Miyahara, M., Urnaba, T. (1998). Individual tactical play and action decision based on a short-term goal — team descriptions of team Miya and team Niken. In: Kitano, H. (eds) RoboCup-97: Robot Soccer World Cup I. RoboCup 1997. Lecture Notes in Computer Science, vol 1395. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-64473-3_78
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DOI: https://doi.org/10.1007/3-540-64473-3_78
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