
Overview
- For the first time, the main theoretical issues and applications of mechanism design are bound together in a single text
- Currently, no other book provides a detailed discussion of application of game theory and mechanism design to research problems in computer science and communication networks
- Includes supplementary material: sn.pub/extras
Part of the book series: Advanced Information and Knowledge Processing (AI&KP)
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About this book
With the advent of the Internet and other modern information and communication technologies, a magnificent opportunity has opened up for introducing new, innovative models of commerce, markets, and business. Creating these innovations calls for significant interdisciplinary interaction among researchers in computer science, communication networks, operations research, economics, mathematics, sociology, and management science. In the emerging era of new problems and challenges, one particular tool that has found widespread applications is mechanism design.
The focus of this book is to explore game theoretic modeling and mechanism design for problem solving in Internet and network economics. It provides a sound foundation of relevant concepts and theory, to help apply mechanism design to problem solving in a rigorous way.
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Keywords
Table of contents (6 chapters)
Reviews
“The book consists of six chapters. … This is one of the first monographs that deals solely with algorithmic mechanism design. … it will be useful to researchers in computer science, operations research, e-commerce, and multiagent systems. The book is also suitable for an advanced undergraduate or graduate-level course in computer science and operations research. … In any case, the book will be a valuable resource for academics and researchers.” (Haris Aziz, ACM Computing Reviews, April, 2009)
“This book is a very interesting and useful book by Springer for people working in the important and fast growing discipline of mechanism design an area in which a good number of academics have received Noble Prizes. It is one of the best books in the game theory and mechanism design areas. ... It however can be used as a very suitable textbook/second textbook for several courses ... . This book deserves wide publicity both as a textbook and a research book as it will provide great benefits to a large academic community in the specified areas of the book.” (Prof. Sardar M. N. Islam, Ph.D., LL.B., College of Business, Victoria University, Australia)
Bibliographic Information
Book Title: Game Theoretic Problems in Network Economics and Mechanism Design Solutions
Authors: Hastagiri Prakash, Ramasuri Narayanam, Dinesh Garg, Y. Narahari
Series Title: Advanced Information and Knowledge Processing
DOI: https://doi.org/10.1007/978-1-84800-938-7
Publisher: Springer London
eBook Packages: Mathematics and Statistics, Mathematics and Statistics (R0)
Copyright Information: Springer-Verlag London 2009
Hardcover ISBN: 978-1-84800-937-0Published: 12 February 2009
Softcover ISBN: 978-1-84996-807-2Published: 22 October 2010
eBook ISBN: 978-1-84800-938-7Published: 03 April 2009
Series ISSN: 1610-3947
Series E-ISSN: 2197-8441
Edition Number: 1
Number of Pages: XXII, 274
Number of Illustrations: 45 b/w illustrations
Topics: Game Theory, Economics, Social and Behav. Sciences, Computer Communication Networks, Math Applications in Computer Science, Artificial Intelligence, Computer Appl. in Social and Behavioral Sciences