Abstract
In this paper a framework, PISA (Pooling Information from Several Agents), to facilitate multiplayer (three or more protagonists), “argumentation from experience” is described. Multiplayer argumentation is a form of dialogue game involving three or more players. The PISA framework is founded on a two player argumentation framework, PADUA (Protocol for Argumentation Dialogue Using Association Rules), also developed by the authors. One of the main advantages of both PISA and PADUA is that they avoid the resource intensive need to predefine a knowledge base, instead data mining techniques are used to facilitate the provision of “just in time” information. Many of the issues associated with multiplayer dialogue games do not present a significant challenge in the two player game. The main original contributions of this paper are the mechanisms whereby the PISA framework addresses these challenges.
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Wardeh, M., Bench-Capon, T., Coenen, F. (2009). PISA — Pooling Information from Several Agents: Multiplayer Argumentation from Experience. In: Bramer, M., Petridis, M., Coenen, F. (eds) Research and Development in Intelligent Systems XXV. SGAI 2008. Springer, London. https://doi.org/10.1007/978-1-84882-171-2_10
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DOI: https://doi.org/10.1007/978-1-84882-171-2_10
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