Abstract
This chapter describes a framework to integrate voice interaction in 3D worlds allowing users to manage VRML objects by using speech dialogs. We have defined a language named XMMVR to specify in a common program the 3D scenes and the multimodal interaction. XMMVR is based on the theater metaphor adding the possibility to include speech dialogs for the user to control the 3D action. This language is based on the XML standard reusing other standard languages such as VRML for graphics and VoiceXML for speech dialogs. We also describe a platform to support XMMVR that integrates the speech dialog manager, GUI interaction (graphical output and mouse input), task division, and event management.
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Acknowledgment
This work has been partially financed by the research project of the Junta de Castilla y León VA077A08.
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Olmedo-Rodríguez, H., Escudero-Mancebo, D., Cardeñoso-Payo, V., González-Ferreras, C., González-Escribano, A. (2009). Conceptual and Practical Framework for the Integration of Multimodal Interaction in 3D Worlds. In: Macías, J., Granollers Saltiveri, A., Latorre, P. (eds) New Trends on Human–Computer Interaction. Springer, London. https://doi.org/10.1007/978-1-84882-352-5_9
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DOI: https://doi.org/10.1007/978-1-84882-352-5_9
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