Abstract
This paper describes ongoing research towards a new model of video game storytelling involving structural manipulation of space and interactivity.
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Goins, E. (2018). Structuring Digital Game Stories. In: Rouse, R., Koenitz, H., Haahr, M. (eds) Interactive Storytelling. ICIDS 2018. Lecture Notes in Computer Science(), vol 11318. Springer, Cham. https://doi.org/10.1007/978-3-030-04028-4_27
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DOI: https://doi.org/10.1007/978-3-030-04028-4_27
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