Skip to main content

A Method for Enriching Video-Watching Experience with Applied Effects Based on Eye Movements

  • Conference paper
  • First Online:
MultiMedia Modeling (MMM 2019)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 11296))

Included in the following conference series:

  • 2130 Accesses

Abstract

We propose a method to enrich the experience of watching videos by applying effects to video clips which are shared on the Web on the basis of eye movements. We implemented a prototype system as a Web browser extension and created several effects that are applied depending on the point of a viewer’s gaze. In addition, we conducted an experimental test, and clarified the usefulness of our effects, and investigated how adding the effects affected viewer experience.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    http://www.nicovideo.jp.

  2. 2.

    https://www.youtube.com/watch?v=J152z3NN00Q.

References

  1. Yamaura, H., Tamura, M., Nakamura, S.: Image blurring method for enriching digital content viewing experience. In: Proceedings of HCII 2018, pp. 355–370 (2018)

    Google Scholar 

  2. Umemoto, K., Ymamoto, T., Nakamura, S., Tanaka, K.: Search intent estimation from user’s eye movements for supporting information seeking. In: Proceedings of AVI 2012, pp. 349–356 (2012)

    Google Scholar 

  3. Hirai, T., Nakamura, S., Yumura, T., Morishima, S.: VRMixer: mixing video and real world with video segmentation. In: Proceedings of ACE 2014, pp. 1–7 (2014)

    Google Scholar 

  4. Kadaba, N.R., Yang, X.-D., Irani, P.P.: Facilitating multiple target tracking using Semantic Depth of Field (SODF). In: CHI EA 2009, pp. 4375–4380 (2009)

    Google Scholar 

  5. Hata, H., Koide, H., Sato, Y.: Visual guidance with unnoticed blur effect. In: Advanced Visual Interfaces (AVI 2016), pp. 28–35 (2016)

    Google Scholar 

  6. Hagiwara, A., Sugimoto, A., Kawamoto, K.: Saliency-based image editing for guiding visual attention. In: PETMEI 2011, pp. 43–48 (2011)

    Google Scholar 

Download references

Acknowledgments

This work was supported in part by JST ACCEL Grant Number JPMJAC1602, Japan.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Masayuki Tamura .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2019 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Tamura, M., Nakamura, S. (2019). A Method for Enriching Video-Watching Experience with Applied Effects Based on Eye Movements. In: Kompatsiaris, I., Huet, B., Mezaris, V., Gurrin, C., Cheng, WH., Vrochidis, S. (eds) MultiMedia Modeling. MMM 2019. Lecture Notes in Computer Science(), vol 11296. Springer, Cham. https://doi.org/10.1007/978-3-030-05716-9_44

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-05716-9_44

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-05715-2

  • Online ISBN: 978-3-030-05716-9

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics