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Gamification Design of Shared Bicycle System Based on Fogg Behavior Model

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Advances in Usability and User Experience (AHFE 2019)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 972))

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Abstract

As environmental issues become more prominent, people have focused on green travelling widely. Due to the convenience, environmental protection and low cost properties of sharing bicycles, it has gradually become the main green travelling way in Chines major cities. To improve user participation in shared bicycle system, our study, based on Fogg Behavior Model, proposes a design concept of a small shared bicycle power supply system which raises electricity generated by riding bicycle. The electricity raised in sharing bicycle can also be used to charge the user’s mobile devices. In addition, through the gamification design of user’s mobile interface, it inspires the interaction between users, as well as improves communication between users and systems, users and users. The results from the participants’ feedback are promising, and the lessons learnt and approaches discussed in this paper provide a reference for the study of improving user participation.

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He, X., Yan, H., Gong, X. (2020). Gamification Design of Shared Bicycle System Based on Fogg Behavior Model. In: Ahram, T., Falcão, C. (eds) Advances in Usability and User Experience. AHFE 2019. Advances in Intelligent Systems and Computing, vol 972. Springer, Cham. https://doi.org/10.1007/978-3-030-19135-1_65

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  • DOI: https://doi.org/10.1007/978-3-030-19135-1_65

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-19134-4

  • Online ISBN: 978-3-030-19135-1

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