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The Design of the RU EU? Game: A Game-Based Approach to Help Students’ Exploring of European Identity and Values

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Technology and Innovation in Learning, Teaching and Education (TECH-EDU 2018)

Abstract

The Erasmus+ funded RU EU? project aims to develop an innovative online game, the RU EU? game, that will help students across Europe to develop a better understanding of their own National and European identity and values, as well as those of others, and to challenge them about their attitudes and prejudices by tackling problem solving dilemmas relating to identity. It is hoped that the game will provide an engaging platform for young Europeans to confront some of the complex and confusing issues surrounding National and European identity at a time of change and increasing tension across Europe. The current paper describes the early stages of the game development life cycle for the RU EU? game. Definitions of and theory about European identity are presented since these will help to provide a rigorous theoretical underpinning for the game. We also provide a short account of the literature and resource reviews and the User Requirements Analysis, the early design tasks that have helped to guide our thinking about the game. Finally we consider our current thinking about the game itself.

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Acknowledgement

The present work was carried out as part of the RU EU? A game-based approach to exploring 21st century European Identity and Values project. This project is partially supported by a KA203-Erasmus+ Strategic Partnerships for higher education, grant; KA2, Cooperation for Innovation and the Exchange of Good Practices; Grant Agreement no: Grant Agreement no: 2017-1-UK01-KA203-036601. This presentation does not represent the opinion of the European Community, and the European Community is not responsible for any use that might be made of its content.

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Correspondence to Elizabeth Boyle or Ahanassios Jimoyiannis .

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Boyle, E. et al. (2019). The Design of the RU EU? Game: A Game-Based Approach to Help Students’ Exploring of European Identity and Values. In: Tsitouridou, M., A. Diniz, J., Mikropoulos, T. (eds) Technology and Innovation in Learning, Teaching and Education. TECH-EDU 2018. Communications in Computer and Information Science, vol 993. Springer, Cham. https://doi.org/10.1007/978-3-030-20954-4_9

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  • DOI: https://doi.org/10.1007/978-3-030-20954-4_9

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