Skip to main content

Improving Mobile Gaming Experience with User Status Detect System

  • Conference paper
  • First Online:
HCI International 2019 - Posters (HCII 2019)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 1033))

Included in the following conference series:

  • 2002 Accesses

Abstract

As the technology progresses, many of the popular personal computer games are ported to mobile platforms. Those games features complex and precise control method compare to those found on smart phones, this difference leads to more difficult control on those mobile ports and highly affects the users’ experience. This research attempts to introduce a new way for users to interact with their mobile devices and improve their gaming experience. Using the gyroscope and camera found on the smart phones, the new user status detect system can collect the users and their devices’ current condition (including the users’ posture, body movement, and the distance and angle to their devices) and use those data to predict what the users are going to do, showing the interface before the users directly touching the screen, avoiding the problem that users’ thumb obscuring often their vision.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Rauch, M.: Mobile documentation: usability guidelines, and considerations for providing documentation on Kindle, tablets, and smartphones. In: IEEE International Professional Communication Conference (2011)

    Google Scholar 

  2. Gilbertson, P., Coulton, P., Chehimi, F., Vajk, T.: Using “tilt” as an interface to control “no-button” 3-D mobile games. Comput. Entertain. 6(38), 1–13 (2008)

    Article  Google Scholar 

  3. Mitchell, F.: Esports Essentials: Mobile Esports are Here to Stay. The Sports Observer (2018)

    Google Scholar 

  4. Tien-Tse, C.: 2017 Taiwan Broadband Network Usage Survey Report. Taiwan Network Information Center (2017)

    Google Scholar 

  5. Andrews, S.: Is this the Rebirth of Motion Controls? Trusted Reviews (2018)

    Google Scholar 

  6. Shepherd, H.: Fortnite vs. PUBG: Player Count, Map, Weapons – Which is Better? PCGamesN (2019)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Shieh-chieh Liao .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2019 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Liao, Sc., Wu, FG., Feng, SH. (2019). Improving Mobile Gaming Experience with User Status Detect System. In: Stephanidis, C. (eds) HCI International 2019 - Posters. HCII 2019. Communications in Computer and Information Science, vol 1033. Springer, Cham. https://doi.org/10.1007/978-3-030-23528-4_5

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-23528-4_5

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-23527-7

  • Online ISBN: 978-3-030-23528-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics