Abstract
This article presents the research carried out to develop an application of augmented reality for Android devices that allows to know and explore an Electrical and Electronic laboratory of the University of the Armed Forces ESPE, as a means of dissemination and learning of equipment as instruments with which they work in this laboratory. Such elements deploy the respective documentation, a virtualized model and in some cases a deployment in its components for the respective maintenance. The results obtained are based on the clear streamlining of the teaching method with the complementation of all the information that is appended to the application. This results in an aggregate use of the laboratory for the diversification and correct use of its elements. The use of the AR application generates an extension of the knowledge already acquired in classes.
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Acknowledgements
The authors would like to thanks to the Corporación Ecuatoriana para el Desarrollo de la Investigación y Academia–CEDIA for the financing given to research, development, and innovation, through the CEPRA projects, especially the project CEPRA-XI-2017-06; Control Coordinado Multi-operador aplicado a un robot Manipulador Aéreo; also to Universidad de las Fuerzas Armadas ESPE, Universidad Técnica de Ambato, Escuela Superior Politécnica de Chimborazo, Universidad Nacional de Chimborazo, and Grupo de Investigación ARSI, for the support to develop this work.
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Andaluz, V.H., Mora-Aguilar, J., Sarzosa, D.S., Santana, J.A., Acosta, A., Naranjo, C.A. (2019). Augmented Reality in Laboratory’s Instruments, Teaching and Interaction Learning. In: De Paolis, L., Bourdot, P. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2019. Lecture Notes in Computer Science(), vol 11614. Springer, Cham. https://doi.org/10.1007/978-3-030-25999-0_29
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