Abstract
Alzheimer’s is one of the most common types of dementia, whose characteristics are manifested in symptoms such as memory loss, decreased ability to solve problems or even control their emotions, presenting changes in personality and normal behavior. Based such a background, the present project develops a prototype of a virtual therapy multisensory system aimed at the treatment and evaluation of a person with Alzheimer’s disease (AD) in its initial phase, proposing games designed in a virtual reality environment based on 4 affected areas at the beginning of the AD such as memory, language, executive functions and gnostic functions. Therefore, the games proposed together with a video of immersive relaxation, allowed the patient to concentrate on the activity he was doing. The virtual therapy lasted 3 weeks with a total of 6 sessions, 2 sessions per week were performed, with an approximate duration of 20 min. The virtual therapy helped the patients to slow down the symptoms of the AD by improving their mood, in addition, it allowed them to relearn and remember words, places, objects that they forgot with the advance of the disease.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Jurado, M.Á., Serrat, M.M., Benito, R.P.: Neuropsicologia de las Enfermedades Neurodegenerativas. Sintesis, Madrid (2013)
Pfeiffer, E.: The Art of Caregiving in Alzheimer’s Disease. Lulu Press, Florida (2011)
OMS: Organización Mundial de la Salud. http://www.who.int/es. Accessed 22 July 2018
Alzheimer Europe. https://www.alzheimer-europe.org. Accessed 12 June 2018
Zucchella, C., Sinforiani, E., Tamburin, S., Federico, A., Mantovani, E., Bernini, S., Casale, R., Bartolo, M.: The multidisciplinary approach to Alzheimer’s disease and Dementia. A narrative review of non-pharmacological treatment. Front. Neurol. 9, 1058 (2018)
Arango, J.C.: Rehabilitación Neuropsicológica. Manual Moderno, Bogota (2006)
Deutsch, J., McCoy, S.W.: Virtual reality and serious games in neurorehabilitation of children and adults: prevention, plasticity, and participation. Pediatr. Phys. Ther. 23–36 (2017)
Sakai, H., Nagano, A., Seki, K., Okahashi, S., Kojima, M., Luo, Z.: Development of a cognitive function test using virtual reality technology: examination in healthy participants. Aging Neuropsychol. Cogn. J. Normal Dysfunct. Dev. 25, 561–575 (2017)
Kizony, R., Zeilig, G., Krasovsky, T., Bondi, M., Weiss, P.L., et al.: Using virtual reality simulation to study navigation in a complex environment as a functional-cognitive task. J. Vestib. Res. 27, 39–47 (2017)
Tieri, G., Morone, G., Paolucci, S., Iosa, M.: Virtual reality in cognitive and motor rehabilitation: facts, fiction and fallacies. Expert Rev. Med. Devices 15, 107–117 (2018)
Hamidi, F., Merino, M., Gomez, I., Lopez, S., Molina, A., Baljko, M.: A Wearable system for multisensory. Late-Breaking Work, pp. 1655–1662 (2017)
Maseda, A., Cibeira, N., Lorenzo, L., González, I., Buján, A., de Labra, C., Millán, J.: Multisensory stimulation and individualized music sessions on older adults with severe dementia: effects on mood, behavior, and biomedical parameters. J. Alzheimer’s Dis. 63, 1415–1425 (2018)
Yu, Z., Zhang, W., Ruan, J., Yao, F., Ruan, Q.: Virtual reality in the assessment and rehabilitation of the elderly population with physical and cognitive impairment. In: Active & Healthy Aging: Novel Robotic Solutions and Internet of Things, pp. 2–44 (2017)
Collier, L., Staal, J., Homel, P.: Multisensory environmental therapy (Snoezelen) for job stress reduction in mental health nurses: a randomized. Int. J. Complement. Altern. Med. 1–7 (2018)
Fernandez, J., Argyriou, V.: Cognitive evaluation for the diagnosis of Alzheimer’s disease based on turing test and virtual environments. Physiol. Behav. 173, 42–51 (2017)
Gerber, S.M., Muri, R.M., Mosimann, U.P., Nef, T., Urwyler, P.: Virtual reality for activities of daily living training in neurorehabilitation: a usability and feasibility study in healthy participants. In: 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, pp. 3489–3492 (2018)
Allain, P., Foloppe, D.A., Besnard, J., Yamaguchi, T., Etcharry-Bouyx, F., Le Gall, D., Nolin, P., Richard, P.: Detecting everyday action deficits in Alzheimer’s disease using a nonimmersive virtual reality kitchen. J. Int. Neuropsychol. Soc. 20, 468–477 (2014)
Duchi, F., Benalcázar, E., Huerta, M., Bermeo, J., Lozada, F., Condo, S.: Design of a multisensory room for elderly people with neurodegenerative diseases. In: World Congress on Medical Physics and Biomedical Engineering 2018, pp. 207–210 (2018)
Castelhano, N., Roque, L.: The “Malha” project a game design proposal for multisensory stimulation environments. In: 2015 10th Iberian Conference on Information Systems and Technologies (CISTI), pp. 1–5 (2015)
White, P., Moussav, Z.: Neurocognitive treatment for a patient with Alzheimer’s disease using a virtual reality navigational environment. J. Exp. Neurosci. 129–135 (2016)
Oh, K., Stanley, C.J., Damiano, D.L., Kim, J., Yoon, J., Park, H.S.: Biomechanical evaluation of virtual reality-based turning on a self-paced linear treadmill. Gait Posture 65, 157–162 (2018)
Silvia, K., Guilherme, W., Daniela, H., Walter, K., Manfred, K., Christa, N.: Virtual reality in neurologic rehabilitation of spatial disorientation. J. Neuroeng. Rehabil. (2013)
Gamito, P., Oliveira, J., Coelho, C., Morais, D., Lopes, P., Pacheco, J., Brito, R., Soares, F., Santos, N., Barata, A.F.: Cognitive training on stroke patients via virtual reality-based serious games. Disability Rehabil. 39, 385–388 (2015)
Seo, N.J., Arun Kumar, J., Hur, P., Crocher, V., Motawar, B., Lakshminarayanan, K.: Usability evaluation of low-cost virtual reality hand and arm rehabilitation games. J. Rehabil. Res. Dev. 53, 321–324 (2016)
Jurado Luque, Á., Mataró Serra, M., Pueyo Benito, R.: Neuropsicología de las enfermedades neurodegenerativas, pp. 55–62. EDITORIAL SÍNTESIS, S. A., España (2013)
Gil, J., Gil, H., Lozano, J., Manzano, P., Albio, S., Aula, C.: SEQ: suitability evaluation questionnaire for virtual rehabilitation systems. Application in a virtual rehabilitation system for balance rehabilitation. In: Pervasive Computing Technologies for Healthcare (2013)
Acknowledgment
The authors thank the Technical University of Ambato and the “Dirección de Investigación y Desarrollo” (DIDE) for their support in carrying out this research, in the execution of the project “Plataforma Móvil Omnidireccional KUKA dotada de Inteligencia Artificial utilizando estrategias de Machine Learnig para Navegación Segura en Espacios no Controlados”, project code: PFISEI27.
Author information
Authors and Affiliations
Corresponding authors
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2020 Springer Nature Switzerland AG
About this paper
Cite this paper
Encalada, P. et al. (2020). Virtual Therapy System in a Multisensory Environment for Patients with Alzheimer’s. In: Bi, Y., Bhatia, R., Kapoor, S. (eds) Intelligent Systems and Applications. IntelliSys 2019. Advances in Intelligent Systems and Computing, vol 1038. Springer, Cham. https://doi.org/10.1007/978-3-030-29513-4_57
Download citation
DOI: https://doi.org/10.1007/978-3-030-29513-4_57
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-29512-7
Online ISBN: 978-3-030-29513-4
eBook Packages: Intelligent Technologies and RoboticsIntelligent Technologies and Robotics (R0)