Abstract
In their daily practice ophthalmologists frequently face the problem of examining the vision abilities of immobilised patients. People affected by stroke or a demyelinating disease, who are often bedridden or struggle with movement disorders, are the best example of such a case. For such patients a relatively simple test becomes impossible to perform. The aim of this research is to transfer Ishihara colour test into virtual reality, thereby creating a mobile diagnostic tool for immobilised patients. Virtual reality headsets map the natural human perception of space and isolate the patient’s eyes from any external light, which allows to control fully the colour and intensity of displayed image. Moreover, the headsets are light and portable, therefore, useful in evaluating the eye condition of immobilised patients. Performing eye examinations on aforementioned patients will improve the quality of their life. The application was tested among patients with and without colour blindness disorder. The achieved results suggest that the proposed solution can be used in ophthalmologists daily practice. Moreover, it shows that the application can be developed in the context of other ophthalmic examinations such as visual acuity or perimetry.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Bohemia interactive simulations. http://www.healthline.com/health/multiple-sclerosis/facts-statistics-infographic
Deep - a meditative and psychoactive VR game. http://owenllharris.com/deep/
New virtual reality research–and a new lab–at stanford. http://news.stanford.edu/news/2011/april/virtual-reality-trees-040811.html
Oculus rift. https://www.oculus.com/
Video games for rehabilitation. http://ict.usc.edu/news/video-games-for-rehabilitation/
Virtual reality helps home bound seniors enjoy the outdoor. http://www.paloaltoonline.com/news/2014/05/04/virtual-reality-helps-home-bound-seniors-enjoy-the-outdoor
Virtual reality therapy for phobias. http://psychiatry.duke.edu/divisions/general-psychiatry/virtual-reality-therapy-phobias
Virtual reality (VR): a billion dollar niche. https://www2.deloitte.com/global/en/pages/technology-media-and-telecommunications/articles/tmt-pred16-media-virtual-reality-billion-dollar-niche.html
X-Rite colorTRUE aware SDK. http://blog.xritephoto.com/
World Health Report. World Health Organization (2002)
Berg, L., Vance, J.: Industry use of virtual reality in product design and manufacturing: a survey. Virtual Reality 21(1), 1408–1411 (2017)
Borgersen, N.J., Skou Thomsen, A.S., Konge, L., Sørensen, T.L., Subhi, Y.: Virtual reality-based proficiency test in direct ophthalmoscopy. Acta ophthalmol. 96(2), e259–e261 (2018)
Burdea, G., Coiffet, P.: Virtual Reality Technology. Wiley, New York (2003)
Cameirão, M.S., i Badia, S.B., Verschure, P.F.M.J.: Virtual reality based upper extremity rehabilitation following stroke: a review. J. Cyberther. Rehabil. 1(1), 63–74 (2008)
Gardner, J.A.: Augmented and Virtual Reality in Medicine: 6 Applications We’re Keeping Our Eye on. MedTech, Boston (2016)
Iozzio, C.: Virtually revolutionary. Sci. Am. 311, 26 (2014)
Ishihara, S.: Test for Color Blindness: 24 Plates. Kanehara Trading Inc., Tokyo (1972)
Kandalaft, M., Didehbani, N., Krawczyk, D., Allen, T., Chapman, S.: Virtual reality social cognition training for young adults with high-functioning autism. J. Autism Dev. Disord. 43(1), 34–44 (2013)
Kinnear, P.R., Sahraie, A.: New farnsworth-munsell 100 hue test norms of normal observers for each year of age 5–22 and for age decades 30–70. Br. J. Ophthalmol. 86(12), 1408–1411 (2002)
Krueger, M.: Artificial Reality 2. Addison-Wesley Professional, Reading (1991)
Lindon, J., Tranter, G.E., Koppenaa, D.: Encyclopedia of Spectroscopy and Spectrometry. Elsevier, Amsterdam (2016)
Nesaratnam, N., Thomas, P., Vivian, A.: Stepping into the virtual unknown: feasibility study of a virtual reality-based test of ocular misalignment. Eye 31(10), 1503 (2017)
Ortiz-Catalan, M., Sander, N., Kristoffersen, M.B., Håkansson, B., Brånemark, R.: Treatment of phantom limb pain (PLP) based on augmented reality and gaming controlled by myoelectric pattern recognition: a case study of a chronic PLP patient. Front. Neurosci. 8, 24 (2014)
Rizzo, A., Pair, J., Graap, K., Manson, B., McNerney, P.J., Wiederhold, B., Wiederhold, M., Spira, J.: A virtual reality exposure therapy application for Iraq war military personnel with post traumatic stress disorder: from training to toy to treatment. In: Roy, M. (ed.) NATO Advanced Research Workshop on Novel Approaches to the Diagnosis and Treatment of Posttraumatic Stress Disorder, pp. 235–250. IOS Press, Washington D.C. (2006)
Tkalcic, M., Tasic, J.F.: Colour spaces - perceptual, historical and applicational background. In: The IEEE Region 8 EUROCON 2003: Computer as a Tool (2003)
Tsapakis, S., Papaconstantinou, D., Diagourtas, A., Droutsas, K., Andreanos, K., Moschos, M.M., Brouzas, D.: Visual field examination method using virtual reality glasses compared with the humphrey perimeter. Clin. Ophthalmol. (Auckland, NZ) 11, 1431–1443 (2017)
Xu, L., Huang, M., Lan, J., Huang, W., Wang, X., Zhang, G., Li, X., Shasha, P., Chu, H., Wiederhold, B.K., et al.: Assessment of binocular imbalance with an augmented virtual reality platform in a normal population. Cyberpsychol. Behav. Soc. Netw. 22(2), 127–131 (2019)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2020 Springer Nature Switzerland AG
About this paper
Cite this paper
Kamińska, D., Sapiński, T., Zwoliński, G., Wiak, S., Kucharczyk-Pośpiech, M., Wilczyński, M. (2020). Virtual Reality as a Tool for Ophthalmic Examination. In: Korbicz, J., Maniewski, R., Patan, K., Kowal, M. (eds) Current Trends in Biomedical Engineering and Bioimages Analysis. PCBEE 2019. Advances in Intelligent Systems and Computing, vol 1033. Springer, Cham. https://doi.org/10.1007/978-3-030-29885-2_9
Download citation
DOI: https://doi.org/10.1007/978-3-030-29885-2_9
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-29884-5
Online ISBN: 978-3-030-29885-2
eBook Packages: EngineeringEngineering (R0)