Abstract
This paper presents current possibilities of using stereophotogrammetry to scan interiors for video games. This technology offers great possibilities for effective room scanning based on popular cameras, however, it also has some limitations in the implementation of a fully automatic image processing. As the result of the STERIO project, the Sterio Reconstruction tool has been created that offers semi-automatic 3D reconstruction of building interiors. The proposed technology can be used, among others, for modeling rooms for video games which action takes place in locations reflecting real interiors. The original, large-scale experiment has been carried out in order to validate the created technology in real conditions. The goal of the experiment was to develop a prototype 3D video game by a small development studio using created solutions. The experiment showed great possibilities of the developed tool and the technology used.
This work was created within the Sectoral Programme GAMEINN within the Operational Programme Smart Growth 2014–2020 under the contract no POIR.01.02.00-00-0140/16.
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Szwoch, M., Bartoszewski, D. (2020). 3D Optical Reconstruction of Building Interiors for Game Development. In: Choraś, M., Choraś, R. (eds) Image Processing and Communications. IP&C 2019. Advances in Intelligent Systems and Computing, vol 1062. Springer, Cham. https://doi.org/10.1007/978-3-030-31254-1_15
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