Abstract
This paper studies scheduling game with machine modification in the random setting. A set of jobs is to be processed on a set of identical machines. An initial schedule before the modification of machines is given as a prior. Then some machines are removed and some new machines are added. Each job has the right either to stay on its original machine if the machine is not removed, or to move to another machine. If one job changes its machine, it will be behind of all the former jobs scheduled on the target machine. For two jobs moving to the same machine or two jobs staying on the same machine, each one of them has the same probability to be ahead of the other one. The individual cost of each job is its completion time, and the social cost is the makespan. We present properties of the Nash Equilibrium and establish the Price of Anarchy of the game. The bounds are tight for each combination of the number of final machines, the number of added machines and the number of removed machines.
C. He—Supported by the National Natural Science Foundation of China (11801505).
Z. Tan—Supported by the National Natural Science Foundation of China (11671356).
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Abed, F., Huang, C.-C.: Preemptive coordination mechanisms for unrelated machines. In: Epstein, L., Ferragina, P. (eds.) ESA 2012. LNCS, vol. 7501, pp. 12–23. Springer, Heidelberg (2012). https://doi.org/10.1007/978-3-642-33090-2_3
Azar, Y., Fleischer, L., Jain, K., Mirrokni, V., Svitkina, Z.: Optimal coordination mechanisms for unrelated machine scheduling. Oper. Res. 63, 489–500 (2015)
Belikovetsky, S., Tamir, T.: Load rebalancing games in dynamic systems with migration costs. Theoret. Comput. Sci. 622, 16–33 (2016)
Caragiannis, I.: Efficient coordination mechanisms for unrelated machine scheduling. Algorithmica 66(3), 512–540 (2013)
Chen, B., Gurel, S.: Efficiency analysis of load balancing games with and without activation costs. J. Sched. 15(2), 157–164 (2012)
Chen, Q., Tan, Z.: Mixed coordination mechanisms for scheduling games on hierarchical machines. Int. Trans. Oper. Res. (2018). https://doi.org/10.1111/itor.12558
Christodoulou, G., Koutsoupias, E., Nanavati, A.: Coordination mechanisms. Theoret. Comput. Sci. 410, 3327–3336 (2009)
Cohen, J., Durr, C., Kim, T.N.: Non-clairvoyant scheduling games. Theory Comput. Syst. 49, 3–23 (2011)
Feldman, M., Tamir, T.: Conflicting congestion effects in resource allocation games. Oper. Res. 60, 529–540 (2012)
Guan, L., Li, J.: Coordination mechanism for selfish scheduling under a grade of service provision. Inf. Process. Lett. 113, 251–254 (2013)
Immorlica, N., Li, L., Mirrokni, V.S., Schulz, A.: Coordination mechanisms for selfish scheduling. Theoret. Comput. Sci. 410, 1589–1598 (2009)
Koutsoupias, E., Papadimitriou, C.H.: Worst-case equilibria. Comput. Sci. Rev. 3, 65–69 (2009)
Lee, K., Leung, J.Y.T., Pinedo, M.L.: Coordination mechanisms with hybrid local policies. Discrete Optim. 8, 513–524 (2011)
Lin, L., Xian, X., Yan, Y., He, X., Tan, Z.: Inefficiency of equilibria for scheduling game with machine activation costs. Theoret. Comput. Sci. 607, 193–207 (2015)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2019 Springer Nature Switzerland AG
About this paper
Cite this paper
He, C., Tan, Z. (2019). Scheduling Game with Machine Modification in the Random Setting. In: Li, Y., Cardei, M., Huang, Y. (eds) Combinatorial Optimization and Applications. COCOA 2019. Lecture Notes in Computer Science(), vol 11949. Springer, Cham. https://doi.org/10.1007/978-3-030-36412-0_21
Download citation
DOI: https://doi.org/10.1007/978-3-030-36412-0_21
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-36411-3
Online ISBN: 978-3-030-36412-0
eBook Packages: Computer ScienceComputer Science (R0)