Skip to main content

Persuasive Mobile Apps for Health and Wellness: A Comparative Systematic Review

  • Conference paper
  • First Online:
Persuasive Technology. Designing for Future Change (PERSUASIVE 2020)

Abstract

While majority of previous research focus on reviewing mobile health (mHealth) apps targeting specific health domain, this paper provides a comparative systematic review of mHealth apps across multiple health domains with the aim of deconstructing the persuasive strategies employed and their implementation. Specifically, we targeted four health domains (i.e., physical activity and fitness, diet, emotional and mental health, and health assessment and healthcare). We retrieved a total of 639 apps from Google Play out of which 80 popular apps were extracted (20 apps in each category). Three expert reviewers coded the apps using 32 persuasive strategies (PSs) based on Persuasive System Design (PSD) Model and Cialdini’s Principles of Persuasion. Overall, out of the 80 mHealth apps reviewed, personalization is the most commonly employed PS (n = 77), followed by surface credibility (n = 69), trustworthiness (n = 66) and self-monitoring (n = 64). How the apps are implemented varies depending on the domain. Based on our findings, we offer suggestions for designing mHealth apps to improve their persuasiveness.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 49.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 64.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Gu, T.: Insights into the World’s 3.2 Billion Smartphone Users, the Devices They Use & the Mobile Games They Play (2019). https://newzoo.com/insights/articles/newzoos-global-mobile-market-report-insights-into-the-worlds-3-2-billion-smartphone-users-the-devices-they-use-the-mobile-games-they-play/

  2. Martínez-Pérez, B., et al.: Mobile health applications for the most prevalent conditions by the world health organization: review and analysis. J. Med. Internet Res. 15, e120 (2013)

    Article  Google Scholar 

  3. Dute, D.J., et al.: Using mobile apps to promote a healthy lifestyle among adolescents and students. JMIR mHealth uHealth. 4, e39 (2016)

    Article  Google Scholar 

  4. Dallinga, J.M., et al.: App use, physical activity and healthy lifestyle: a cross sectional study. BMC Public Health 15, 1–9 (2015)

    Article  Google Scholar 

  5. Rivera, J., et al.: Mobile apps for weight management. JMIR mHealth 4, e87 (2016)

    Article  Google Scholar 

  6. Chang, T.-R., Kaasinen, E., Kaipainen, K.: Persuasive design in mobile applications for mental well-being: multidisciplinary expert review. In: Godara, B., Nikita, K.S. (eds.) MobiHealth 2012. LNICST, vol. 61, pp. 154–162. Springer, Heidelberg (2013). https://doi.org/10.1007/978-3-642-37893-5_18

    Chapter  Google Scholar 

  7. Harri, O., Marja, H.: Persuasive systems design: key issues, process model, and system features. Commun. Assoc. Inf. Syst. 24, 96 (2009)

    Google Scholar 

  8. Cialdini, R.B.: Harnessing the science of persuasion. Harvard Bus. Rev. 79(9), 72–81 (2001)

    Google Scholar 

  9. Nurcan, A., Duygu, F.: Use of Persuasion Strategies in Mobile Health Applications. Springer, Cham (2018). https://doi.org/10.1007/978-3-319-73135-3_2

    Book  Google Scholar 

  10. Pinzon, O.E., Iyengar, M.S.: Persuasive technology and mobile health: a systematic review. In: Persuasive Technology, pp. 45–48, Linköping, Sweden (2012)

    Google Scholar 

  11. Meedya, S., Sheikh, M.K., Win, K.T., Halcomb, E.: Evaluation of breastfeeding mobile health applications based on the persuasive system design model. In: Oinas-Kukkonen, H., Win, K.T., Karapanos, E., Karppinen, P., Kyza, E. (eds.) PERSUASIVE 2019. LNCS, vol. 11433, pp. 189–201. Springer, Cham (2019). https://doi.org/10.1007/978-3-030-17287-9_16

    Chapter  Google Scholar 

  12. Geuens, J., et al.: A review of persuasive principles in mobile apps for chronic arthritis patients: opportunities for improvement. JMIR mHealth 4, e118 (2016)

    Article  Google Scholar 

  13. Thach, K.S., Phan, T.P.N.: Persuasive design principles in mental health apps. In: IEEE-RIVF International Conference on Computer and Communication Technology, pp. 1–6 (2019)

    Google Scholar 

  14. Tiffany, B., et al.: Mobile apps for oral health promotion. JMIR 6, e11432 (2018)

    Google Scholar 

  15. Langrial, S., et al.: Native mobile applications for personal well-being: a persuasive systems design evaluation. In: PACIS 2012 Proceedings (2012)

    Google Scholar 

  16. Azar, K.M., et al.: Mobile applications for weight management. Am. J. Prev. Med. 45, 583–589 (2013)

    Article  Google Scholar 

  17. Orji, R., Moffatt, K.: Persuasive technology for health and wellness: state-of-the-art and emerging trends. Health Inform. J. 24, 66–91 (2018)

    Article  Google Scholar 

  18. Matthews, J., et al.: Persuasive technology in mobile applications promoting physical activity: a systematic review. J. Med. Syst. 40, 1–13 (2016)

    Article  Google Scholar 

  19. Wang, Y., et al.: Persuasive technology in reducing prolonged sedentary behavior at work: a systematic review. Smart Heal. 7–8, 19–30 (2018)

    Article  Google Scholar 

  20. Bartlett, Y.K., et al.: Using persuasive technology to increase physical activity in people with chronic obstructive pulmonary disease by encouraging regular walking. J. Med. Internet Res. 19, 124 (2017)

    Article  Google Scholar 

  21. Consolvo, S., et al.: Goal-setting considerations for persuasive technologies that encourage physical activity. In: ACM International Conference Proceeding Series, p. 350 (2009)

    Google Scholar 

  22. Cham, S., Algashami, A., McAlaney, J., Stefanidis, A., Phalp, K., Ali, R.: Goal setting for persuasive information systems: five reference checklists. In: Oinas-Kukkonen, H., Win, K.T., Karapanos, E., Karppinen, P., Kyza, E. (eds.) PERSUASIVE 2019. LNCS, vol. 11433, pp. 237–253. Springer, Cham (2019). https://doi.org/10.1007/978-3-030-17287-9_20

    Chapter  Google Scholar 

  23. Orji, R., et al.: Socially-driven persuasive health intervention design: competition, social comparison, and cooperation. Health Inform. J. 25, 1451–1484 (2018)

    Article  Google Scholar 

  24. Orji, R.: Why are persuasive strategies effective? Exploring the strengths and weaknesses of socially-oriented persuasive strategies. In: de Vries, P.W., Oinas-Kukkonen, H., Siemons, L., Beerlage-de Jong, N., van Gemert-Pijnen, L. (eds.) PERSUASIVE 2017. LNCS, vol. 10171, pp. 253–266. Springer, Cham (2017). https://doi.org/10.1007/978-3-319-55134-0_20

    Chapter  Google Scholar 

  25. Orji, R., et al.: Improving the efficacy of games for change using personalization models. ACM Trans. Comput. Interact. 24, 32 (2017)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Oladapo Oyebode .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2020 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Oyebode, O., Ndulue, C., Alhasani, M., Orji, R. (2020). Persuasive Mobile Apps for Health and Wellness: A Comparative Systematic Review. In: Gram-Hansen, S., Jonasen, T., Midden, C. (eds) Persuasive Technology. Designing for Future Change. PERSUASIVE 2020. Lecture Notes in Computer Science(), vol 12064. Springer, Cham. https://doi.org/10.1007/978-3-030-45712-9_13

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-45712-9_13

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-45711-2

  • Online ISBN: 978-3-030-45712-9

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics