Skip to main content

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12195))

Included in the following conference series:

  • 7042 Accesses

Abstract

Customer eXperience (CX) is a relatively new concept in the industry and generally related to marketing. It is focused examining the entire client’s journey and experiences with various systems, products or services offered by a company. Lately, there is a growing interest in CX by organizations, since it is one of the most important factors when it comes to maintaining a competitive advantage with their peers. Adding to this, that customers nowadays seek to create an experience beyond the acquisition of a product.

The article examines a specific case study of a Chilean retail store through two Customer Journey Map (CJM) of the main sales channels (physical and virtual). In which the stages of the purchasing process are identified, considering the activities within these stages, the touchpoints and the elements present in the touchpoints, in order to make a comparison of the trips of the clients in their different channels of sale.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Maital, S.: The experience economy: work is theatre & every business a stage. MIT Sloan Manag. Rev. 40, 93 (1999)

    Google Scholar 

  2. Jantsch, J.: Duct Tape Marketing: The World’s Most Practical Small Business Marketing Guide. Thomas Nelson Inc., Nashville (2011)

    Google Scholar 

  3. WOW Customer Experience. https://www.wowcx.com/que-es-un-touchpoint-o-punto-de-contacto/. Accessed 15 Jan 2020

  4. Wikipedia. https://es.wikipedia.org/wiki/Grandes_almacenes. Accessed 15 Jan 2020

  5. Laming, C., Mason, K.: Customer experience—an analysis of the concept and its performance in airline brands. Res. Transp. Bus. Manag. 10, 5–25 (2014)

    Article  Google Scholar 

  6. Vanharanta, H., Kantola, J., Seikola, S.: Customers’ conscious experience in a coffee shop. Procedia Manuf. 3, 618–625 (2015)

    Article  Google Scholar 

  7. LaSalle, D., Britton, T.A.: Priceless: Turning ordinary products into extraordinary experiences. Harvard Business School Press, Brighton (2003)

    Google Scholar 

  8. Schmitt, B.: Experiential marketing. J. MARK. manag. 15(1–3), 53–67 (1999)

    Article  Google Scholar 

  9. Frambach, R., Roest, H., Krishnan, T.: The impact of consumer Internet experience on channel preference and usage intentions across the different stages of the buying process. J. Interact. Mark. 21, 26–41 (2007)

    Article  Google Scholar 

  10. Wisdom Jobs. https://www.wisdomjobs.com/

  11. The CEO Refresher. http://www.refresher.com/alrpmtouchpoint.html. Accessed 15 Oct 2019

  12. Stein, A., Ramaseshan, B.: Towards the identification of customer experience touchpoint elements. J. Retail. Consum. Serv. 30, 8–19 (2015)

    Article  Google Scholar 

  13. Rosenbaum, M.S., Otalora, M.L., Ramírez, G.C.: How to create a realistic customer journey map. Bus. Horiz. 60(1), 143–150 (2017)

    Article  Google Scholar 

  14. Cámara Nacional de Comercio. https://www.cnc.cl/ventas-online-crecen-un-394-durante-2018-mostrando-una-tendencia-al-alza/. Accessed 15 Jan 2020

Download references

Author information

Authors and Affiliations

Authors

Corresponding authors

Correspondence to Camila Bascur , Cristian Rusu or Daniela Quiñones .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2020 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Bascur, C., Rusu, C., Quiñones, D. (2020). Customer eXperiences in Retail: Case Studies in Physical and Virtual Channels. In: Meiselwitz, G. (eds) Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing. HCII 2020. Lecture Notes in Computer Science(), vol 12195. Springer, Cham. https://doi.org/10.1007/978-3-030-49576-3_12

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-49576-3_12

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-49575-6

  • Online ISBN: 978-3-030-49576-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics